Aleksandra Dulic, B.F.A., M.F.A., Ph.D.
Associate Professor, Interactive Art, Animation, Drawing, Painting, IGS
Director, Centre for Culture and Technology
Faculty of Creative and Critical Studies
The University of British Columbia, Okanagan Campus
CCS 171, 1148 Research Road
Kelowna, BC V1V 1V7
VISA 102-003 Term 1 Drawing and Two-Dimensional Art Practices I
VISA 300I-001 Term 1 Advanced Practice in Drawing
VISA 300J-002 Term 2 Advanced Practice in Drawing
CCS 507-001 Term 2 MFA Graduate Colloquium II
Dr. Aleksandra Dulic is an internationally recognized media artist and scholar working at the intersections of multimedia and live performance with research foci in computational poetics and cross-cultural media performance. She has received a number of awards for her media artwork, which has been exhibited nationally and internationally; she is active as a curator, writer, and educator. Dr. Dulic received BFA in painting form the University of Fine Arts in Belgrade in 1998, MFA in interdisciplinary fine and performing arts from the School for the Contemporary Arts at the Simon Fraser University (SFU) in 2000 and Ph.D. specializing in interactive media art from the School of Interactive Art and Technology at SFU in 2006. Her postdoctoral research focused on interactive music visualization in Media and Graphics Interdisciplinary Centre (MAGIC) at University of British Columbia (UBC), Vancouver. Her current work focuses on intersection of Culture and Technology, Climate Change communication, gaming and interactive art. Dr Dulic is a founder and a Director of CFI funded Centre for Culture and Technology and an Assistant Professor in Computational Art at the Creative Studies at UBC, Okanagan.
My research focuses on cross-cultural media performance, media for social change and computational poetics. My artistic practice includes films, animations, media performances, interactive installations, artistic software and tools, as well as interdisciplinary collaborations with composers and artists in various disciplines, such as music, dance, theatre, poetry and shadow play.
In my research I place the artistic practice at the base of technological innovation, theoretical articulation and contextualization. I approach my research as an artist / scholar with a practice-led endeavor, which means that my praxis and contextualization, both historical and methodological, leads towards the theoretical articulations that relate to an interactive and electronic art practice as situated form.
The theoretical investigation in my work is focused on a cross-cultural study of visual and media art, both through the investigation of media genealogies that influence the developments of emerging digital visual media art practice as well as through an analysis of media forms that have developed across different traditions and cultures.
As an artist I explore the balance of embodied skills, i.e., drawing, painting, musical gesture, etc., with the ability to dynamically mediate these in a media environment. This artistic research area entails the integration of hand drawing, animation and gestural expression within a practice of electronic media installation and performance. An electronic art practice that can accommodate embodied skills is well suited to draw from the long history of performative traditions that effectively address the communities they are presented in.
The image and its relationship to computation and flexible time-based multimedia structure provide another axis in my current research. This relationship between image production and computation leads to questions of how computational technologies expand the practice of visual arts as well as how visual representation and its reception are changed by the interactive media situation.
Last reviewed 8/29/2017 12:39:58 PM
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