Degrees & Programs
Art History & Visual Culture Creative Writing
French Languages Bachelor of Sustainability
Courses in digital humanities concentrate on digital editions, programming in our everyday lives, how technology shapes the world around us, and new and old technologies.
Students can learn how to create, research and analyze data from a humanities perspective, to create and study digital objects or data visualizations, or to explore new methods for exploring the archives across media forms.
Find how digital media can help us study culture, literature, movement, architecture, or sound. Discover how we can use technology to ask questions about what it means to be human.
FCCS faculty run the AMP Lab, which houses projects related to archives, media, and poetry. Other faculty interests include: sound, performance, and poetry; social networks for studying historical feminist communities; data, archives, and human movement; television and new media; architecture and digital critical editions.
The AMP Lab at UBCO houses projects that engage in the work of the humanities–adding value to cultural artifacts through interpretation and analysis in a digital context.
These projects investigate code as a sustainable medium for representing cultural history. The development of sustainable, robust humanist data shapes what both scholars and the general public can know about digitized cultural history.
Professors Miles Thorogood and Emily Murphy discussing the intersections between Digital Arts and Digital Humanities as it relates to our graduate program in interdisciplinary studies. Research undertaken in this program brings computing technologies and makerspace methods together to address humanities topics: social justice, access, sustainability, ethics, labour, ecology, collaboration, interaction, pedagogy, reading, and the ways in which the humanities can pose vital questions about computing technologies.
The AMP Lab offers a series of workshops where participants get crafty and learn more about audio, media and poetry. In this years Press Play Workshops, participants made buttons based on Gertrude Stein’s poetry; they talked bout the materiality of cassettes and turn them into art objects; they made buttons out of found media; and they created a series of chapbooks.
Faculty and students also gave talks where faculty and students discuss their research and the digital tools they use or build.